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We've got a great line up for onGameStart 2013. Talk to each of our speakers in game to unlock their full profiles!
Run, jump, and slide your way through the environment. Watch out for spikes, fire, and other alien dangers!
Multiple planets, each with their own gravity field. Hope you ate a light lunch!
with a wasd
with arrow keys.
with spacebar.
with tap.
with double tap.
with drag move.
We support the web as a space for open game development and collaboration. Come learn from our experience and share what you know!
You may think us shallow, but there is nothing wrong with a sexy game. Cute, vibrant, creepy, or anything inbetween: bring on the eye candy!
Run, jump, punch, slash, shoot, carry, break, push, throw, swing, group, raid, quest, drive, or fly. We don't care as long as it's fun!
For all the times when a new spec has made you cry, you know it's worth it in the end. We ♥ experimental!
09:30 Registration
10:00 Opening - Michal Budzynski
10:30 Twillio
11:00 BREAK
11:20 Chandler Prall - Physics with Javascript and WebGL
11:50 Pascal Rettig - Performance optimization for Mobile HTML5 Games
12:20 BREAK
12:40 Collin Hover - Raycast-orama!
01:10 Peter van der Zee - Game design; just messing with ya
01:40 LUNCH BREAK
02:40 Jesse Freeman - Deep Dive Into HTML5 Game Design
03:10 BREAK
03:20 Ibon Tolosana - From Native to HTML5
03:50 Vikram Subramanian - Porting WebGL Apps to iOS using Ejecta
04:20 BREAK
04:40 Elle Chen - Improving games discoverability
05:10 James Long - Performance of HTML5 games with asm.js
05:40 Closing
06:00 Party at NO IDEA BAR (free drinks till 08:00PM!) Thanks
&
!
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